Build the eval harness before the model
Most failed AI projects we are asked to rescue have the same root cause: nobody agreed what 'working' meant before the demo impressed someone.
Read the articleInsights
Written by the engineers doing it, about the decisions that turned out to matter. No thought leadership, no listicles.
Most failed AI projects we are asked to rescue have the same root cause: nobody agreed what 'working' meant before the demo impressed someone.
Read the articleIncremental migration is the right default, but it is not free. Here is what it actually costs and when a big-bang cutover is the rational choice.
A playable slice costs about 8% of a game's budget and routinely saves the other 92% from being spent on something nobody enjoys.
It is not the tooling. After seven years of running teams across three timezones, the variables that matter are surprisingly few.
A walkthrough of where the money usually goes — and the six changes that account for most of the savings in almost every audit we run.
The gap between a beautiful Figma library and a component library in production, and how to close it before it opens.
Note for the site owner: these articles are listed but not yet written. Add individual post pages under app/insights/[slug]/page.tsx — or connect a CMS — before launching this section publicly.